Unreal Engine 5 — Windows packaging and build ownership Remote · Contract · Intermittent

The work A UE5 application, rendered on a cloud GPU instance and delivered to a standard browser as a video stream. Single-user, non-networked, no backend, no accounts. Source control is Unity Version Control.

You would own the build:

Packaging. Produce packaged Windows shipping builds. Verify the full plugin and asset set packages correctly, including volumetric plugins and spatial audio. Establish a repeatable, documented process.

Deployment. Get it running on the cloud streaming platform, verified end to end in a browser. Record and maintain a performance baseline.

Integration. Bring work from multiple contributors into a single buildable main. Own what "the current build" means at any point — this seat is the authority on that, not a participant in it.

Build target is Windows. That decision is settled.

Why this might suit you

You own the pipeline. Not a piece of it, and not subject to another engineer's opinion — the whole thing.

You work directly with the principal. Decisions take a day, not a sprint. No standups, no committee, no internal politics to route around.

The work is defined and bounded. Scope is written down before you start, and it doesn't creep.

And it doesn't demand exclusivity. It sits alongside a full-time role or other clients without conflicting.

The terms, plainly

This is intermittent contract work — an initial phase, then periodic rebuilds and redeploys through a pilot period. It is not full-time, not continuous, and cannot be anyone's primary income. We'd rather say that now than after a conversation.

It suits someone already employed who takes on side work, or an established freelancer with a book of clients.

Work is scoped and paid in phases. The first phase is packaging and deployment of the current build, scoped and priced before it begins.

What we're looking for

Someone who has shipped builds, not someone confident it will be fine. We'd rather hear about the plugin that refused to cook than a summary of the documented process.

Backgrounds that tend to fit, including some people don't think to mention: build and release engineering, cloud-streamed application delivery, virtual production pipelines, dedicated server operations. If you've packaged and deployed Unreal to a machine you didn't own, that counts.

How to apply

What you've packaged and deployed — one specific example, detailed enough to be checkable

Your usual rate for contract work of this kind

Your availability, and what else you're committed to

We read the examples, not the list.

Steelwater Ltd

Back to blog

Common Interview Questions And Answers

1. HOW DO YOU PLAN YOUR DAY?

This is what this question poses: When do you focus and start working seriously? What are the hours you work optimally? Are you a night owl? A morning bird? Remote teams can be made up of people working on different shifts and around the world, so you won't necessarily be stuck in the 9-5 schedule if it's not for you...

2. HOW DO YOU USE THE DIFFERENT COMMUNICATION TOOLS IN DIFFERENT SITUATIONS?

When you're working on a remote team, there's no way to chat in the hallway between meetings or catch up on the latest project during an office carpool. Therefore, virtual communication will be absolutely essential to get your work done...

3. WHAT IS "WORKING REMOTE" REALLY FOR YOU?

Many people want to work remotely because of the flexibility it allows. You can work anywhere and at any time of the day...

4. WHAT DO YOU NEED IN YOUR PHYSICAL WORKSPACE TO SUCCEED IN YOUR WORK?

With this question, companies are looking to see what equipment they may need to provide you with and to verify how aware you are of what remote working could mean for you physically and logistically...

5. HOW DO YOU PROCESS INFORMATION?

Several years ago, I was working in a team to plan a big event. My supervisor made us all work as a team before the big day. One of our activities has been to find out how each of us processes information...

6. HOW DO YOU MANAGE THE CALENDAR AND THE PROGRAM? WHICH APPLICATIONS / SYSTEM DO YOU USE?

Or you may receive even more specific questions, such as: What's on your calendar? Do you plan blocks of time to do certain types of work? Do you have an open calendar that everyone can see?...

7. HOW DO YOU ORGANIZE FILES, LINKS, AND TABS ON YOUR COMPUTER?

Just like your schedule, how you track files and other information is very important. After all, everything is digital!...

8. HOW TO PRIORITIZE WORK?

The day I watched Marie Forleo's film separating the important from the urgent, my life changed. Not all remote jobs start fast, but most of them are...

9. HOW DO YOU PREPARE FOR A MEETING AND PREPARE A MEETING? WHAT DO YOU SEE HAPPENING DURING THE MEETING?

Just as communication is essential when working remotely, so is organization. Because you won't have those opportunities in the elevator or a casual conversation in the lunchroom, you should take advantage of the little time you have in a video or phone conference...

10. HOW DO YOU USE TECHNOLOGY ON A DAILY BASIS, IN YOUR WORK AND FOR YOUR PLEASURE?

This is a great question because it shows your comfort level with technology, which is very important for a remote worker because you will be working with technology over time...